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 Killzone 3: Behind The Scenes

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PostSubject: Killzone 3: Behind The Scenes   Mon Jan 31 2011, 06:49

Spanning
more than 70 minutes of cutscene footage, the Killzone 3 single player
campaign boasts a breathtaking storyline brought to life by some of
Hollywood’s finest talents. In this sneak peek at the Killzone 3: Behind
The Scenes featurette, which is part of the Killzone 3 Helghast Edition
extras, Guerrilla reveals how real-life actors were transformed into
virtual characters.


Using state-of-the-art motion capture techniques, the actors’
performances were captured using reflective tracking markers worn on the
face and body. Many of the props and characters they were acting off
only existed inside the computer, however.
Actor Ray Winstone (Admiral Orlock), who cut his teeth on full-body performance capture in the 2007 movie adaptation of Beowulf,
was undaunted by that prospect. ”It’s like going back to school in a
way,” he said. “You play the scene, and you start to get your
imagination back, you know?”

Co-star
Malcolm McDowell (Chairman Stahl), whose video game appearances stretch
back to the early nineties, was quite satisfied with the technology.
“When I’m 85, I can be doing video games, because they can put a young
man’s face over mine,” he joked. “And as long as I don’t do a gravelly
voice, I’ll be alright!”

The full Behind The Scenes featurette is an exclusive part of the Killzone 3 Helghast Edition extras. Pre-order your copy today!

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